Not that many photos unfortunately as I'm relying on my phone and its almost impossible to ensure that the pics you take are in focus, consequently 75% of the ones I took were unusable.
Game 1 vs. Warriors of Chaos
Scenario - Dawn Attack
1st Turn - No
I had more combat units and a greater level of combat power than my opponent and far stronger shooting. What I didnt have was his Magic a L4 and L2 armed with Heavens and Fire respectively. The random deployment helped me with the majority of my army on the right flank and the majority of his on the left, only my Stonethrower was isolated.
|About Turn 4 with my units trying to play catch-up. The red marker is the first of the 3 Comets|
Game 2 vs. High Elves
Scenario - Meeting Engagement
1st Turn - No
Up against a Prince w. Star Dragon and Dragon Mage list on a terrain board that favoured me with hills everywhere. However, he got the first turn which negated my shooting somewhat and made some very clever charges in the opening turns to take out my Warmachines with his Eagles, Dragon Princes and Star Dragon. A key problem I faced was that with my ST and Cannon both using Flaming attacks his Dragon Princes and Prince all had 2+ WS against their attacks effectively making them invulnerable.
DOH MOMENT - Forgetting to roll for my Miners to come on until Turn 5!!!
Game 3 vs. Dwarfs
Scenario - Watchtower
1st Turn - No
Oh No I'm playing Dwarfs!!!! Up against Thomas gunline army - 2 blocks of Quarrellers, an Organ Gun, 2 Stonethrowers and a Cannon. He also had a block of Hammerers, a Lord on Shieldbearers and some random throw away units. I scored the watchtower and placed the Quarrellers in it and shifted everyone else out to the right to concentrate on one side. Also choose to deploy the Rangers as normal infantry with the Miners coming on underground.
With Thomas getting the first turn I was hoping that his shooting wouldnt work - unfortunately it did and I lost my Cannon and Stonethrower in Turn 1 along with a bunch of Quarrellers. More shooting weakened the Hammerers before combat was eventually joined in Turn 2 when his Hammerers and Lord charged my Rangers next to the Watch Tower. This charge produced a protracted combat that lasted until Turn 5 and which also included my Runelord, his Runelord and one of his Slayers.
In the Watchtower the Quarrellers held on until Turn 4 when they were finally wiped out by
shooting - Thomas had an Organ Gun deployed right in front of the building. This was entrenched so my shooting against it was pretty much pointless. Meanwhile my Hammerers closed in on his battleline although by now they were reduced to 18-20 models. The Miners also popped up right behind his units and in position to charge his Warmachines. The Organ Gun which I had been moving slowly forward behind the Hammerers also scored a few hits here and there.
Hoping to score a win tomorrow or at least to play against some different armies perhaps Bretonnians or Tomb Kings.