The one thing I had in my favour was the Tiger ambush and the slow movement rate of Johns tanks, but it was going to be close.
|The enemy deploys ready to advance. Recon carriers would prove problematic later as they took away deployment options for my ambush, but they could only cover one side. At this stage as I have no Artillery on the board the British can bunch up.|
|British infantry supported by Recon advance through the crops - these posed a big threat to my infantry so I began looking for places to deploy the Sniper with the intent of pinning them in place while I dealt with the tanks.|
|Tiger Ambush pops out behind the left flank objective and opens fire on the M10's knocking 2 out with the first salvo.|
|The British response is immediate and Typhoons are called in to deal to the Tigers. While the aircraft manage to range in on the tanks the FJ AA dug in nearby puts up a wall of Flak and shots down every aircraft.|
|Damn air power!!! More Typhoons are called in but once again FJ Flak shoots them out of the sky!!!|
|The Tigers and the M10s continue their duel with the Tigers stormtrooping in and out of LOS to fire on the British tanks. 3/4 are now burning|
|With one Churchill burning the 2nd FJ platoon - although severly weakened - opts to launch another assault on the surviving Churchills.|
|More burning British Armour!!! The FJ assault successfully again knocking out another British tank, but their supporting Assault guns have taken a battering and only one is left. The sole StuG has snuck around the rear of the British armour.|
|For some reason the rest of the British tanks continue to hold back in the village - wary perhaps of the Tigers still lurking about. But now they begin to move up.|
|Before the Churchills came in the British recon carriers move up to HMG the FJ|
|The single surviving M10 has opted for glory and moved out for a clearer shot on the 2 Tiger Tanks - not a good idea despite the supporting Churchills and its soon burning. Another British Platoon destroyed.|
At this stage the game is resting on every roll of the dice. John throws everything he has at the objective in an attempt to drive off the FJ. He has one thing in his favour the FJ Platoon which he wiped out earlier contained the FJ CIC and 2IC. If he can force a company morale check my troops will automatically break and the game will be over. More assaults go in and the FJ are steadily reduced in number but John loses more tanks and all of his Recon Carriers.
But he finally breaks my Company and secures the objective - the Tigers unfortunately were simply too few to deal with the Churchills and were destroyed. But in winning the game the British armour has taken a terrible pounding with 3-4 Platoons wiped out and others reduced in strength. A 3-4 defeat but a glorious one that I can oh so close to winning, and boy was it an enjoyable game.