Thanks again to Jeff's hospitality Caleb and I managed to get in what were my first ever games of 7th Edition 40k yesterday. My 40k experience prior to that had been a single 6th Ed game nearly 2 years ago. We went for 1000pt forces using some of the scenarios with various objectives no idea what ones me with my CSM Word Bearers and Caleb with his Sisters of Battle.
|Game 1 and not knowing how the game works and shooting especially I basically spread everyone out and opted to charge straight at the objectives. The Raptors opted to Deep Strike - not the best decision|
For both games I essentially put all of my models on the table with my list reflecting what they were and what they looked like taking:
Chaos Terminator Lord
w. Mark of Khorne,Blind Axe of Fury, Gift of Mutation, Sigil of Corruption, L/Claw
14 x CSM
w. CCW, 2 x Melta's and Champion with Gift of Mutation & Power Sword.
5 x CSM
w. Bolt Pistols and CCW
10 x Cultists
w. Twin Linked Las Cannon and Power Fist
10 x RaptorsI ran with this because it seemed like fun. Assault infantry and cultists are part of Word Bearers fluff and I like Mark of Khorne on Raptors because 4 attacks on the charge is cool. Gift of Mutation is 10 points for something that is completely random but I think its cool (if not tournament level stuff). The Lord ended up with +1 T and the CSM Champion with Immunity to Instant Death from double S hits in Game 1. In Game 2 the Champion and his unit received Shroud which was cool, can't remember what the Lord got that time - forgot to roll for his Warlord trait as well.
w. Mark of Khorne, 2 x Melta and Champion with Power Fist
|Cultists Auto Pistols don't really do much but at least I'm shooting|
|CSM can't kill the Mechanical construct thing so the Lord charges in and with his Daemon Weapon gets 10 attacks (3 base + 2 for Rage + 5 for the weapon) but doesn't kill it. It hits back with S10 and instant kills him.|
|Raptors come down in the open (really not sure why I did this) where they get shot to shreds by Flamers and Bolters from 4 different sisters units and the Rhino thing|
|3 objectives this time one in each zone and one more in the middle with a diagonal deployment zone. Big CSM squad goes in the building with one objective while this time I don't deep strike the Raptors.|
|Raptors get shot as they move up losing 1/2 the unit but the remainder charge into some sisters where the Champion challenges and kills a Sisters character and then gets transformed into a Daemon Prince - pure Awesome|
|Game 1 went all Caleb's way this one went all mine starting with my Lord rampaging through his units around the central objective. The Cultists and CSM all die and the Hellbrute decided to get stuck and blow up so it was all up to the Lord|
|Big Sisters Machine charges my Lord who smacks it with 10 attacks (3 base + 1 for counter attack and 6 for the Weapon) this time I kill it in one go and turn my attention to the sisters to my left.|
An interesting experience. 40k is definitely a very different game to WHFB and somewhat similar to FOW in its use of objectives. Learnt that shooting is perhaps more important that CC than in WHFB and did enjoy using the Gifts of Mutation but suspect they are not competitive. The whole lack of modifiers for shooting and AS is just odd and having played these 2 games and looking at Age of Suckmar you can see how AoS has moved toward 40k in that respect.
All up I definitely enjoyed the game and am looking forward to playing more...