February 28, 2016

WIP #2 - Chaos Land Raider

Making slow progress on the land raider but it's starting to come together nicely now.  Undercoat, and Mephiston Red base coats are done along with washes.  The new large pot versions of GW washes are good... Going to take time to run out of my favourite Drakenhoff Nightshade now


February 24, 2016

WIP Chaos Land Raider

Decided to treat myself and picked up a Chaos Land Raider off Mighty Ape this week.  Fun model to put together looking forward to painting it...

Chaos Kitten helping out

February 15, 2016

X-Wing Squad lists: the 3 Amigos ride again

First X-Wing games of 2016 for me tomorrow night.  Taking my usual Soontir Fel 3 Amigos led list and the new T70 just to see how it runs.

Imperials
Soontir Fel - PTL, Stealth
Turr Phennir - Stealth, VI
Whisper - VI, Advanced Cloaking, Intelligence Agent

Turr Phennir I am starting to like more than Soontir as he is awesome at getting out of people's way.  Three PS9 ships is going to be fun and as I have 2 Phantoms now its time I started using them. 

Rebels
Poe Damon - BB8, Push the Limit
Corran Horn - Fire Control System, Expose, R2D2
Airen Cracken

BB8 gives you the free barrel roll action which combined with PTL makes Poe extremely agile. Corran Horn I like and if I can get him into position then Expose will really hurt someone best case scenario would be a Range 1 attack where I get 5 attack dice (3 + 1 for Expose + 1 for Range) twice. Airen Cracken is just there to fill up the remaining points although being able to give a friendly a free action is useful e.g. Corran uses Target Lock, Airen fires first then gives Corran a focus...


February 12, 2016

Summer League - CSM vs. Imperial Guard & Necrons

Two games last night with a different list from last week still infantry based but hopefully with more hitting power in combat if I used it right.  The games were very different the first against a really interesting Imperial Guard army the second against a beautifully painted Necron force.


February 11, 2016

Vanilla Chaos Space Marines @ 1000pts

2nd round of my local stores 40k Summer League tonight.  After last weeks pantsing at the hands of a bike swarm I thought I'd try something a little different tonight and give some of my other new BoC models a run.

Terminator Lord
w. Mark of Nurgle, The Black Mace, Combi-bolter, Sigil of Corruption, Gift of Mutation

The gift thing is kind of pot luck but I really like it as it can add some fun stuff plus its fluffy.  I'd usually run MoK and the Axe of Blind Fury but the Black Mace seems pretty awesome.  Fleshbane means it always wounds on a 2+ in close combat and while AP4 isn't as good as the Axe's AP2 the bonus of making people taking T test's is just nasty.  You also still get the Daemon weapon bonus of extra attacks.

15 x Cultists
15 x Cultists

Time to sacrifice yourself for the true gods of the pantheon.  Go forth and die in the name of Lorgar

14 x Word Bearers
w. Melta x2, Champion with Power Sword, Melta Bombs

Sit back shoot and watch the Cultists die as they should do.

2 x Obilterators
w. Mark of Nurgle

T5 and the ability to use multiple types of heavy weapon makes these guys pretty funky.  Plus if I like I can deep strike them.

5 x Terminators
w. Mark of Nurgle, Combi-Bolter/Chainfist x2, Combi-Bolter/Lightning Claw, Heavy Flamer/Power Fist & Champion w. Combi-Bolter/Power Weapon & Gift of Mutation, unit has Icon of Vengeance

Taking them as modelled hence the extra points on the melee weapons.  Icon makes them Fearless which is cool especially when joined by L10 Lord and who doesn't like T5 Terminators even though game wise they are no where near as nasty as they are in the books.


February 5, 2016

Khorne Daemonkin get first run & its not pretty

Well that didn't go to well. In my 3rd ever game of WH40k 7th I took my infantry based Khorne Daemonkin (as I only really have infantry) up against an Iron Hands Bike Spam list and got railed.  My opponent had around 20 bikes on the table as well as these 3 big rocket launcher barrage things that simply vaporised half my units before they got anywhere.  My Chaos Lord got into combat once and got munched and it doesn't really matter how many attacks Khorne guys have if your opponents are T5 and your S4 and they have Chapter wide IS then its pretty hard to kill them.




Maybe I should run my Word Bearers as Space Marines and see what extra buffs I can get with them that way?  Anyway I managed to kill a few guys but it was difficult especially after both Rhinos exploded in Turn 1 & 2 and 75% of the Raptors got barraged off in Turn 1.  Definitely need that Blood-Thirster.

List for next week still @ 1000pts going to go with something a little different just for the hell of it.

Terminator Lord
w. MoK, Axe of Blind Fury, Gift of Mutation, Melta Bombs, Sigil of Corruption

15 x Cultists
15 x Cultists

5 x Terminators
w. 2 x Chainfists, 1 x Lightning Claw, 1 x Heavy Flamer/Power Fist, MoN

5 x Possessed
w. MoN

5 x Havocs
w. 2 x Heavy Bolter, 2 x Missile Launcher

2 x Obilterators
w. MoN

Hopefully Mark of Nurgle keeps people alive longer.  Thought about MoN on Lord and giving him Black Mace but as my model is built with an Axe it didn't seem right as its not WYSIWYG