June 4, 2017

Maelstrom 40k - Round 1 Draw

8th Ed pre-orders went live this weekend, next weekend is Maelstrom the last 7th Ed 40k tournament to be played here in New Zealand and the week after is when we get all of our 8th Ed 40k stuff so its an exciting time geek wise.


Turns out a lot of people wanted to say goodbye to 7th Ed so we have (for New Zealand) a pretty big field of 30 competitors hitting Wellington next weekend.  Round 1 draw is up and my Harlequin Reborn Warhost is going to be taking on some Grey Knights... should be fun

Maelstrom Round 1 Match-ups
Table
1
Adam Richards
Space Wolves Company of Great Wolf
vs.
Michael Graham
TAU CAD
2
Deon Adamson
Grey Knights CAD
vs.
John Murrie
Ynarri Reborn Warhost
3
Jake Easton
Imperial Knights Oathsworn & Dark Angels CAD
vs.
Jordan Green
Chaos Forsworn Knight & Death Guard Vectorium
4
Glen Burfield
Chaos Deamons Demonic Incursion
vs.
Scott Clough
Raven Wing
5
Rex Foote
Night Lords CAD
vs.
Sam Whitt
Dark Eldar
6
Robert Ransom
Blood Angels & Flesh Tearers
vs.
Vinnie Purcell
Night Lords
7
Dave Hodgetts
St Celestine & SM Drop Pod Grav Horde
vs.
Mike Talks
Chaos Space Marines CAD
8
Kent Jackson
White Scars CAD
vs.
Michael Price
Raven Guard Strike Force
9
Connor Gosnell
Tau Riptide Wing & CAD
vs.
Simon Smith
St Celestine & Astra Militarum
10
Alex Neil
Imperial Knights + Librarius Conclave
vs.
Ross Brewster
Ynarri
11
Aidan Corlett
Tyranids & Genestealer Cults
vs.
Ryan Pike
Ynarri Reborn Warhost
12
Caban Wilde-Murrow
Iron Hands Medusa Strike Force
vs.
Cody Parlato
Necrons Decurion Detachment
13
Aaron Twose
Imperial Fists SM/CAD
vs.
Nic Cromarty
Orcs CAD
14
Craig Stewart
Grey Knights Deamonhunter SF & CAD
vs.
Sean Sullivan
Space Wolves CAD
15
Alick Harris
Astra Militarum
vs.
Jeff Kent
Sisters of Battle CAD

June 2, 2017

8th Ed 40k Harlequin rules leaks

Unofficially I might have been scanning a PDF copy of new 8th Ed 40k indexes focusing on the Harlequins and there are some very interesting changes to what is turning into my favourite army to paint and play.



Points changes

  • Skyweavers slightly cheaper.
  • Troupe Masters vastly more expensive 
  • Caresses now cheaper
  • Kisses more expensive
Weapons changes
  • Caresses now S5 AP-2 doing 1 damage - lost ability to auto-glance vehicles
  • Shrieker Cannons rules modified special ability (Death Jester) does D3 mortal wounds
  • Kisses now S4 AP-1 but do D3 damage, so are better than before
  • Bladestorm has gone replaced with 6's to wound being AP-3
  • Hallucinogen Grenade Launcher is def. better and something you won't ignore
Army rules
  • Rising Crescendo means you can advance & charge in the same turn and fall back/shoot and charge in the same turn.
Unit Changes
  • Solitaire 8 attacks hit and wound on 2+ with Kiss or Caress so possible 24 wounds @ D3
  • Troupe Masters 5 wounds - Masque units within 6" re-roll wounds
  • Void & Starweavers slightly more survivable.  
Overall, I like it the points values are freaking weird across this and all Index's looks like Power Ratings might be the bets way to manage lists particularly in the tournament environment.

May 30, 2017

Final 7th Ed 40k Tournament ever....

The weekend after next June 10th/11th marks the last ever 7th Edition 40k tournament here in New Zealand, Maelstrom, and possibly the last time I ever to get run a Soulbursting Reborn Warhost before the new stuff hits the shelves.  Had completely forgotten about it and the painting I need to finish off to get ready for it.  But submitted my final list this morning.  Should be a fun weekend especially as we all get to talk about 8th Ed and whatever things we've put on pre-order.



Final ever 7th Ed tournament list
Harlequin/Eldar Reborn Warhost @ 1500pts

Farseer
w. Jet Bike & Singing Spear
Death Jester
Solitaire
w. Lost Shroud, Haywire Grenades
Windriders x 3
w. Scatter Lasers
Harlequin Troupe
w. Starweaver, 2 x Caress, Haywire Grenades
Harlequin Troupe
w. Starweaver, 2 x Caress, Haywire Grenades
Skyweavers x 3
w. Shuriken Cannons, Star Bolas
Skyweavers x 3
w. Shuriken Cannons, Star Bolas
Skyweavers x 2
w. Shuriken Cannons, Star Bolas
The Yncarne

7+ units in starting army means 2 can Soulburst in response to someone dying rather than the standard 1.  Everyone's Stubborn and as long as they're close together they can ignore Morale checks for losing 25%, and everyone within 12" of The Yncarne has Fearless and FNP.  Oh and there are a total of 12 Shuriken Cannons, 1 Shrieker/Shuriken Cannon & 3 Scatter Lasers in the list creating a total of 51 S6 shots each turn.

May 14, 2017

First attempt at Age of Sigmar

Well I got the General's handbook and printed out the Compendiums which allowed me to construct a couple of small 500pt(ish) armies based around my WH40k Daemons and ex-WHFB Ogres or Gutbusters as they're called now.  Played 3 quick games in the end focusing on the core rules only so no extra items and various unit rules got ignored.  This gave myself and my son, whose 7, a chance to get used to the game mechanics.  Turns out that didn't take long although I had to pose a couple of questions on FB as everything was so different to WHFB.


2 units of Ogres, a Tyrant and a unit of Leadbelchers vs.
1 unit of Bloodletters, 1 of Warhounds, 1 of Bloodcrushers and a Herald
First impressions it's very easy to pick up.  My son had the unit characteristics and basic game mechanics sorted inside 10 minutes.  We missed a few things early on like retreating, and any unit with 3" being able to fight that sort of thing but the games flowed really well.  Did have some issues with it though principally the lack of tactical depth.  In WHFB there was always a strong emphasis on movement, set up favourable charges, luring enemy units into poor positions, outflanking etc.  Charge reactions were a massive component of the game as well.  These have all been removed and the new mechanism while fun and simple to play doesn't really seem to require much other than charge in and bash people.  Did some reading though and it would appear that there is a layer of tactics to it I haven't grasped yet so I'll wait until I've played some experienced AoS gamers.

He's grinning because he's rolling 6's all the time and chopping me to bits


The other issue I had is of course whether or not I can use my existing collection.  Reading online it appears that some events ban the use of Compendium units which means the majority of ex-WHFB models/units are now out unless they have a corresponding warscroll.  For Dwarfs there aren't any which leaves me with Ogres and Daemons of Khorne.   I did download a few of the free books via the AoS app and worked out that I can at most field 2000pts of Ogres, and of Khorne Daemons but thats only by putting everything I have on the table.  That doesn't leave a lot of room for experimenting with lists, and designing specific builds which was always a key part of WHFB.

But still AoS is a simple game, one that I can get the kids into and it has a strong local player base which are all massive pluses meaning I'll be giving the game another go soon.  It also did encourage me to unbox my old WHFB models and put them out on the shelf again.

May 9, 2017

Drinking the cool aid with AoS

Think I've gotten over my bitterness with the demise of 8th Ed WHFB... got this today


April 23, 2017

Another Harlequin Troupe completed... eventually

Been a busy fortnight painting wise  but one where I've jumped back and forth between a number of different projects. The latest thing to be completed is another lot of Harlequin players painted after I realised I didn't have enough models equipped with standard CCW or Caresses.







My process can be either very focused directed at just one model or unit or haphazard. The last two weeks its worked like this:

  • Need to paint something... lets do the Wind Riders...
  • Can't be bothered assembling them lets do the Fire Prism
  • Yah Fire Prism's cool lets paint that
  • Check patterns are so much easier on big surfaces
  • Boo finished the Fire Prism back to the Wind Riders
  • Farseer is cool but ah I've mucked up somewhere.. Windriders again?
  • Wind Riders are boring lets finish off those Skyweavers
  • Skyweavers still look hideous lets do the Yncarne
  • Ahhh Yncarnes tricky I need more Harlequin players with Caresses lets do those
  • Harlequin players are fun but...
  • Back to the Yncarne
  • Waiting for washes to dry lets give the Windriders another go
  • Back to the Yncarne
  • Yncarne finished
  • Touch up some Skyweavers... nope lets base the Harlequin Players
  • Players all based back to the Wind Riders
  • Oh look some Cultists...
Still a lot on the painting table to be completed and with 8th Age of Gulliman announced its going to be an interesting few months

April 21, 2017

Yncarne Completed

Well pretty much completed say 98% have some gemstones to finish off and I'm not entirely happy with the way the flames look but other than that she's all done.



April 17, 2017

WIP - Eldar Farseer & the Yncarne

With the Fire Prism finished I've started work on my Eldar Jet Bikes/Farseer and of course the Yncarne who I used in a game for the first time yesterday.  The Yncarne is a somewhat tricky model to put together.  I would strongly suggest that people (a) dry fit all the pieces together before gluing as many connection points are very small and others unclear in terms of their position, (b) don't assemble the whole thing prior to painting.  I of course only figured this out after I had put most of it together.



Painting wise I was worried (this morning) that I'd have to strip the Yncarne and start again but its starting to look a lot better now that I've added various layers to it.


On the tabletop she's pretty good although with only a 3+/5++ she dies fairly easily.  Some things I liked/learnt about using her:

  • Don't send her out alone.
  • The teleporting ability is pretty awesome but should be used wisely.
  • She will die to concentrated shooting.
  • She can (if you roll well) kill Saint Celestine in 1 round of combat

April 14, 2017

Eldar Fire Prism Completed

Now that was an enjoyable model to paint,  might have to buy another one so I can do it again.  Kept it simple with the Harlequin checkerboard pattern on one half and a basic blue on the other.  The blue I applied a basic layer coat too and then about 3 more layers of thinner progressively lighter shades of the same blue.  Turned out better than I thought it would so quite happy.  As with all my checkerboard stuff it does look better from a distance though so I'd call it table top standard only.  And as usual now that I've finished everything all I want to do is paint strip the whole lot and start again to get them all even... bloody OCD.










Next projects are the 3 Eldar Jet Bikes and the Farseer that came with the Fire Prism.  Then I might just try and tackle the Yncarne...


April 11, 2017

Soulburst & Reborn Harlequins make for interesting times

Had my first game with a Reborn Warhost tonight using a Harlequin dominated detachment.  I was up against a vehicle heavy Imperial Guard army at 1500 points which included a lot of heavy weapons and long range firepower.



Harlequin Reborn Warhost
Farseer
Solitaire
Wind Riders w. Scatter Lasers
Troupe w. Starweaver
Troupe w. Starweaver
Troupe w. Starweaver
4 x Skyweavers
4 x Skyweavers
Fire Prism

Overall impression of the Soulburst/Reborn rules is that its pretty awesome if you get to use it but damn if it doesn't make things difficult for your opponent.  Some things I learnt from the game and from others locally who've used it:

  • You will need counters to allow you to keep track of who has and has not Soulbursted.
  • You need to keep units close together with groups of 3 being ideal.  
  • If your playing against a Reborn Host then don't wipe out enemy units, weaken them then move on.
  • Determining who Soulbursts is tricky do you measure from where models were or where the last model was taken off when determining the 7" rule?
  • If Soulburst causes a unit to assault someone and they make the charge do you play the assault round immediately or wait until the assault phase?  The former gives you 2 assault rounds, the latter only one - especially important for armies with Hit & Run.
  • Soulburst is made for Jet Bikes but would also boost infantry blobs.
  • It can slow games down considerably.
A revised FAQ is definitely needed for this rule.

WIP - Eldar Fire Prism

Painting this guy up to fit in with my Harlequins.  Photos show first 3 stages....

Stage 1 - Initial block colours
Stage 2 - outlining of hull indentations
Stage 3 - edge highlighting of block colours
Aiming to get it finished this week.  Blue half will be lightened down and shaded and I'll start adding transfers to this and my other models.  Next project are the Wind Riders and Farseer from the same box set.

April 2, 2017

WIP - Eldar, Triumvirate of Ynnead & Colditz?

Been a little bit naughty and have spent up on some new models the last couple of weeks.  Following a fun day out in Kapiti with my Harlequins I've decided the Reborn Warhost is something I want to experiment with.  Consequently, last week I ordered the "Starting Eldar" box set and the "Triumvirate of Ynnead".  Of the special characters in the 3 Gathering Storm books they were the only ones I could use anyway as my only other armies are Word Bearers & Khorne Daemonkin.  Although I guess I could get Girlyman just to build him, paint him and then impale bits of him over my Word Bearers Rhinos.

The Triumvirate
The Triumvirate kit was pretty damn good the box set contained a couple of nice extras including a nice A4 size poster and a very cool interior box.  The instructions were first class as well with colour coding a new feature I've not seen before in a GW kit.  The models themselves were fun to construct but damn the Yncarne is fiddly.  Painting them's going to be interesting - plan on taking the Yncarne to my next event so its up first along with the Eldar box set models.

Eldar Fire Prism
Random pic of my rather under supplied work station
Finally in a nod to my childhood a copy of the reissued Escape from Colditz game is also on its way after my wife surprised my by announcing that she loved the game as a kid.  Turns out we both had English families living up the road who owned a copy.  She wasn't surprised when I announced I always enjoyed playing the Germans.


Looking forward to playing it when it arrives as its a game I had a lot of fun with when I was younger.  Especially as the books by P.R.Reid "The Colditz Story" and "Latter days at Colditz" were among my favourites growing up.  The original TV series wasn't bad either.

March 19, 2017

Harlequins invade Kapiti

Very enjoyable one-day tournament yesterday saw a group of gamers battle for local honors.  12 gamer's in two teams of 6 with each playing 3 games over the course of the day in a winner take all event.  The range of lists at the event reflected the interest shown in the Gathering Storm series with 2 including Saint Celestine and 3 Ynarri Reborn Warhosts; overall Eldar and other Xenos dominated the army parade with barely a Space Marine in sight.  Although there was a very nice Sisters of Battle army which did a good job of wiping the floor with me.



March 15, 2017

Gaming starts again - Harlequins @ 1500pts

Been a while, several months in fact, since I did any gaming.  The closure of my local gaming venue and of course the Cricket season meant opportunities were limited.  But it seems there's been a bit of a growth in numbers recently at my local club with 6-7 tables going last night including Blood Bowl, AoS, 40k and the new 4th Edition FOW.


Harlequins got a run at 1000pts up against Skitarii managed to remember most of the rules, got a few wrong but still enjoyed myself.  Off to a mini one day tournament this Saturday for a bit of local derby for local city bragging rights.

Taking my Harlequins down as I'm thoroughly enjoying them and with the new books that have come out there are some definite shenanigans possible with Harlequin lists now.  Those new Eldar models will most definitely be forming part of my collection as will some Eldar CW and Dark Eldar.

This weekend its 1500pts using the standard New Zealand 40k Tournament rules regarding composition and formations etc.  So I'm taking Cegorach's Revenge which is the best formation in the Harlequin Codex IMO allowing them to reroll Invulnerable saves of 1 and to run/charge in the same turn from Turn 2 onward if they have Fleet.  Its somewhat prescriptive but it works for me.


Probably took too many Haywire Cannons on my Skyweavers - Shurikens at S6 are more versatile but its a learning curve thing.

Finally with 4th Ed FOW coming out I'll be getting the new rulebooks which are being given out free when you hand in your old v3 Books (Please take note of this GW when/if you update 40k at all) so those FOW models I haven't touched in 3+ years may get used again.