November 19, 2017

Khorne Daemons off to a new home....

Bit the bullet and sold of all of my Khorne Daemons over the weekend - with the exception of my Bloodthirster as I love the model.  With the demise of the excellent Khorne Daemonkin codex and my complete dislike of AoS I really had no more reason to hang onto them as I never saw myself using them again.  One positive though I now have a spare shelf to fill up with Imperial Guard...

November 17, 2017

Leeman Russ completed

Finished my first Imperial Guard tank this morning.  Painting vehicles and large flat surfaces always a bit tricky when you only have the one small brush left that works but its turned out reasonably well.  Used same colours that are on my IG Troopers. 







November 15, 2017

Harlequin Troupe

Working my way through my painting backlog. Finished off my remaining unpainted Harlequin players.  Changes to 8th meant I re-equipped many of them with Fusion Pistols.





November 14, 2017

Imperial Guard Commissar complete

Interesting figure to paint this one but he turned out fairly well in the end.  Slightly restricted in terms of colour at the moment as I had a massive clean out of my dried up and useless paints, and am down to just a single usable brush. 




November 8, 2017

Harlequins vs. Orcs @ 1500pts

Another great game against Sam's Orc horde.  Said it before but damn I love Orcs such a cool army.  If Deathmasque hadn't come out with the cheap Harlequins I would have gone down that road.  So 1500pts which meant a couple of dozen Harlequins vs. 120+ Orc Boys - no worries.  Slightly different Harlequin list this time as I decided to use my Fire Prism because why not?  Recent codex update came as a nice surprise (cheers Simon) which not only makes Prism's cheaper but gives them the Leeman Russ fire twice rule.  Very nice.

Bugger me there's a lot of them

Sam's been doing some painting as well so his horde is looking damn good.  Remembered my rule book as well so we played a proper scenario going length wise with the 18" is -1 to hit scenario.

Harlequins
Battalion Detachment
Troupe Master - Fusion Pistol, Power Sword
Shadowseer - Neuro Disruptor, Fog, Smite
Shadowseer - Neuro Disrupter, Mirror, Smite
Solitaire
6 x Players - 3 x Fusion Pistol
6 x Players - 3 x Fusion Pistol
12 x Players - 4 x Caress, 4 x Embrace
2 x Skyweavers
2 x Skyweavers
Starweaver
Starweaver



Auxillary Detachment 
Fire Prism - Crystal Matrix, Spirit Stones

Sam goes first.  The Orcs rush forward but I've remembered they can advance and charge so have kept everyone out of range.  But I forgot about (a) his deepstrike units and (b) the Pyschic power that allows him to teleport units across the table.... what happened next was well...



Ok so there's like 120+ of them and 27 of us so?!?!

November 5, 2017

Imperial Guard squad finished

Completed my first Imperial Guard squad yesterday.  Still haven't decided on a Regimental identity for them but there's no rush.  In photographing them I also realized that I left mold lines on several models which I have removed since taking the pictures.



November 3, 2017

WIP - Imperial Guard

Started my next army project this week Adeptus Militarum or as they should be called Imperial Guard.  Was inspired by my copy of the Guard index and a re-reading of several Ciaphus Cain and Gaunts Ghosts novels.  






November 1, 2017

Death Guard vs. Orcs @ 2000pts

Another enjoyable game vs. Sam's Orc horde which includes a number of really good scratch built vehicles.  2000pts means a lot of Orcs and I do mean A LOT.... 140 Boys all up.  The game gave me my first opportunity to use my new Blightlord Terminators and they turned out to be very good.

Death Guard @ 2000pts
Battalion Detachment
Typhus
Plaguecaster
5 x Marines - 2 Blight Launchers, Plasma Gun
5 x Marines - 2 Blight Launchers, Plasma Gun
8 x Marines - 2 Blight Launchers, Plasma Gun
20 x Poxwalkers
20 x Poxwalkers
Rhino
Rhino

Outrider Detachment
Plaguecaster
Foetid Blightdrone - 2 x Plaguespitters
Foetid Blightdrone - 2 x Plaguespitters
Foetid Blightdrone - 2 x Plaguespitters


1st Turn I made a mistake and moved forward forgetting that Sam's orcs can advance and charge.  But still the Poxwalkers ability to ignore morale means they have the ability to at least stick any early chargers in combat.  Shooting limited to one unit of Marines which took a few wounds off an Orc Truck - all 3 of these are custom built.

The Orc Horde